A fixed card game where the goal is to stack Tims.
This game was based entirely on the assertion that "Tims are stackable." and never really progressed beyond an initial rules document. It was quickly abandoned.
The goal of the game is to collect the most Tim cards; every card in the game has a Tim on the back, and an effect on the front. Tims are stacked in the center (in up to four piles) and won through die rolls. The effects alter the game in various ways.